I went afk for a bit over an hour with the AI all on auto and 1 dmg artifact and came back and triggered some boost strikes to finish off the battle. I needed 200 uses of spirit proficiency category and had just under 100 already from using steel. I'm not sure of the exact mechanics, myself, as I didn't test it in detail but when I decided to max out proficiency late game my Law did not know his healing spirit technique at the time (Inspiration iirc?) and he did not learn it in that battle, either, but after it in the following battle. You get more Arte Category Proficiency if you use an arte 9 times and win the battle in <30 seconds than you do if you spam the arte for 30 minutes.Īlso, if by "max out all of your skills" you mean learn all your artes, that can be done without any grinding whatsoever before you beat the main plot on NG. After certain time intervals in combat duration, the amount of Arte Category Proficiency gained dramatically decreases. Unless this is some feature of the 1 Dmg artifact, then this is the exact opposite of what happens. ![]() Originally posted by Xengre:Yes, but you literally set the game's 1 Dmg artifact and went afk for at least around 1 hour (which causes a built up multiplier, for instance Law's steel arte can be spammed 150x and despite this being 150x spirit increase stat when you do this strat it multiplies it can can gain like +3000 spirit profiency) to max out all of your skills that would normally have taken NG and a NG+ to do. That is like someone going into Final Fantasy IX in disc 1 at level 12 and killing the end game level 62 dragon a few times via one of the two trick strategies and complaining they are now level 48 and filthy rich. Yes, but you literally set the game's 1 Dmg artifact and went afk for at least around 1 hour (which causes a built up multiplier, for instance Law's steel arte can be spammed 150x and despite this being 150x spirit increase stat when you do this strat it multiplies it can can gain like +3000 spirit profiency) to max out all of your skills that would normally have taken NG and a NG+ to do. When you masterise the battle system, it's pretty easy to chain artes without any pause. As I said, I fight only monsters on my way, because I hate being overpowered. I'm just playing on hard difficulty with the most basic weapons (except against bosses of course). The Tales of series has utilized the "learn artes by using certain artes X times" for a very long time so this isn't new to Tales of Arise and the system makes sense since it is intended to unlock artes oriented towards your playstyle/usage. ![]() Using an afk uber farm trick with 1 dmg relics is your own fault. I mean, your Alphen has 9999 uses at level 28? That isn't even feasible, legitimately, by beating the game normally (in fact you would probably have somewhere around only 5-7k for his moves if you mained him). ![]() Our tale begins with two people, born on different worlds, each looking to change their fate and create a new future.Originally posted by Xengre:OP, no offense, but you literally left your game to AFK grind combat for over an hour this isn't the game's fault this is yours. For 300 years, Rena has ruled over Dahna, pillaging the planet of its resources and stripping people of their dignity and freedom. "Stories handed down for generations became truth and masked reality for the people of Dahna. "On the planet Dahna, reverence has always been given to Rena, the planet in the sky, as a land of the righteous and divine," the official description of Tales of Arise from Bandai Namco reads in part. If you're willing to go the Google Translate route or happen to know Japanese yourself, there is plenty of Tales of Arise information to check out there, including what appears to detail on a new supporting character. The new trailer was also showcased on the PlayStation blog, but just the Japanese one so far.
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